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You searched: |  Subject = Computer games, threedimensional display systems,  | 
Results: 6 found in 0.008 seconds

 
Title
Author
Publisher Edition
Shelf
At
0
The gmax handbook /
ISBN: 1584502207 (pbk. w/ CD-ROM : acid-free paper)
Charles River Media, c2003. QA76.76.C672 C78 2003 NEU Grand Library[General Collection] (2)
Available
0
ShaderXp2s :
introductions & tutorials with DirectX 9 /
ISBN: 155622902X
Wordware Pub., 2004. QA76.76.C672 S47 2004 NEU Grand Library[General Collection] (2)
Available
0
Direct3D ShaderX :
vertex and pixel shader tips and tricks /
ISBN: 1556220413
Wordware Publishing, 2002. QA76.76.C672 D57 2002 University of Kyrenia Grand Library[General Collection] (2)
Available
0
Real-time 3D terrain engines using C++ and and DirectX 9 /
ISBN: 1584502045
Charles River Media, 2003. QA76.76.C672 S64 2003 NEU Grand Library[General Collection]
Available
1
Awesome 3D game development :
no programming required /
ISBN: 1584503254
Charles River Media, c2004. QA76.76.C672 C77 2004 -
-
0
ShaderX3 :
advanced rendering with DirectX and OpenGL /
ISBN: 1584503572
Charles River Media, c2005. QA76.76.C672 S49 2005 NEU Grand Library[General Collection] (2)
Available
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